In Black Myth: Wukong, the Apramana Bat is a unique and elusive boss encountered in Chapter 3. While not particularly difficult, this golden-armored bat can be quite a nuisance due to its flying and dive-bombing attacks. This guide will help you track down and defeat the Apramana Bat efficiently.
Location: Finding Apramana Bat
The Apramana Bat is located at the North Shore of Bitter Lake. To reach it, start at the shrine in this area and head straight ahead. Follow the coastline to your right, moving all the way to the end. Here, a cutscene will trigger, introducing you to the boss.
Important Note: The Apramana Bat is a missable boss, meaning it will disappear if you progress past Chapter 4 (after defeating the Yellowbrow boss). Be sure to take on this challenge before moving forward in the story.
Difficulty: What to Expect
This encounter is rated at 2.5/10 in difficulty. While the Apramana Bat doesn’t deal much damage, its constant flying and dive-bombing can be frustrating, making it harder to land consistent hits. However, with the right strategy, this fight can be over quickly.
How to Beat Apramana Bat in Black Myth: Wukong?
Strategy: How to Defeat Apramana Bat
Understanding the Boss’s Attacks
The Apramana Bat, clad in golden armor, primarily relies on its ability to fly and dive onto the player. Its attacks are not particularly powerful, but its constant movement can make it tricky to target.
- Initial Damage with Spells:
As soon as the fight begins, focus on using your most powerful spells to deal significant damage right away. Spells can hit the bat even while it’s in the air, reducing the time you’ll need to spend chasing it down. - Dodging Dive-Bomb Attacks:
The Apramana Bat’s most common attack is a flying smash, where it swoops down from above to strike you. Timing your dodges is crucial here; wait until the last moment before the bat reaches you to dodge, ensuring you avoid the hit. This will also give you a window to counterattack once it lands. - Quick-Attack Combos:
After dodging its dive-bomb, close in quickly and unleash a series of quick-attack combos. The bat’s landing after a dive attack leaves it momentarily vulnerable, allowing you to land several hits before it takes off again.
Sustaining Through the Fight
Given the bat’s relatively low damage output and your ample supply of healing charges, this fight shouldn’t be too taxing on your resources. Don’t be afraid to heal if you take a few hits, but the key is to remain aggressive and capitalize on every opening you get.
Maintaining Patience
The most frustrating aspect of this fight is the bat’s constant movement. Patience is essential—focus on avoiding its attacks and seizing opportunities to strike when it comes down to your level. Refrain from getting too frustrated if the bat keeps flying out of reach; the fight may take a bit longer, but it’s well within your capabilities to win.
Rewards for Defeating Apramana Bat
Upon defeating the Apramana Bat, you’ll receive the following rewards:
- 1205 Will: A decent boost to your resources.
- 2x Cold Iron Leaves: Valuable materials for crafting and upgrades.
By following this strategy, you should be able to defeat the Apramana Bat without too much trouble. Remember, while the fight may be annoying due to the bat’s flight patterns, it is far from insurmountable. With patience and persistence, victory will be yours.